Add Thread max spawning to Network
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@ -6,6 +6,7 @@
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#include <thread>
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#include <mutex>
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#include <semaphore>
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#include <sstream>
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#include <numeric>
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#include "Network.h"
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@ -13,10 +14,17 @@
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namespace bayesnet {
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Network::Network() : fitted{ false }, maxThreads{ 0.95 }, classNumStates{ 0 }
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{
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maxThreadsRunning = static_cast<int>(std::thread::hardware_concurrency() * maxThreads);
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if (maxThreadsRunning < 1) {
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maxThreadsRunning = 1;
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}
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}
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Network::Network(float maxT) : fitted{ false }, maxThreads{ maxT }, classNumStates{ 0 }
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{
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maxThreadsRunning = static_cast<int>(std::thread::hardware_concurrency() * maxThreads);
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if (maxThreadsRunning < 1 || maxT > 1) {
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maxThreadsRunning = 1;
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}
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}
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Network::Network(const Network& other) : features(other.features), className(other.className), classNumStates(other.getClassNumStates()),
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maxThreads(other.getMaxThreads()), fitted(other.fitted), samples(other.samples)
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@ -192,30 +200,52 @@ namespace bayesnet {
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{
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setStates(states);
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std::vector<std::thread> threads;
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std::mutex mtx;
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std::condition_variable cv;
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size_t activeThreads = 0;
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const double n_samples = static_cast<double>(samples.size(1));
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auto worker = [&](std::pair<const std::string, std::unique_ptr<Node>>& node) {
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{
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std::unique_lock<std::mutex> lock(mtx);
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cv.wait(lock, [&] { return activeThreads < maxThreadsRunning; });
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++activeThreads;
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}
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double numStates = static_cast<double>(node.second->getNumStates());
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double smoothing_factor = 0.0;
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switch (smoothing) {
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case Smoothing_t::ORIGINAL:
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smoothing_factor = 1.0 / n_samples;
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break;
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case Smoothing_t::LAPLACE:
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smoothing_factor = 1.0;
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break;
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case Smoothing_t::CESTNIK:
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smoothing_factor = 1 / numStates;
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break;
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default:
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throw std::invalid_argument("Smoothing method not recognized " + std::to_string(static_cast<int>(smoothing)));
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}
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node.second->computeCPT(samples, features, smoothing_factor, weights);
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{
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std::lock_guard<std::mutex> lock(mtx);
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--activeThreads;
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}
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cv.notify_one();
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};
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for (auto& node : nodes) {
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threads.emplace_back([this, &node, &weights, n_samples, smoothing]() {
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double numStates = static_cast<double>(node.second->getNumStates());
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double smoothing_factor = 0.0;
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switch (smoothing) {
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case Smoothing_t::ORIGINAL:
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smoothing_factor = 1.0 / n_samples;
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break;
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case Smoothing_t::LAPLACE:
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smoothing_factor = 1.0;
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break;
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case Smoothing_t::CESTNIK: // Considering m=1 pa = 1/numStates
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smoothing_factor = 1 / numStates;
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break;
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default:
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throw std::invalid_argument("Smoothing method not recognized " + std::to_string(static_cast<int>(smoothing)));
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}
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node.second->computeCPT(samples, features, smoothing_factor, weights);
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});
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threads.emplace_back(worker, std::ref(node));
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}
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for (auto& thread : threads) {
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thread.join();
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}
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fitted = true;
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}
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torch::Tensor Network::predict_tensor(const torch::Tensor& samples, const bool proba)
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@ -340,15 +370,32 @@ namespace bayesnet {
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std::vector<double> result(classNumStates, 0.0);
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std::vector<std::thread> threads;
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std::mutex mtx;
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for (int i = 0; i < classNumStates; ++i) {
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threads.emplace_back([this, &result, &evidence, i, &mtx]() {
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auto completeEvidence = std::map<std::string, int>(evidence);
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completeEvidence[getClassName()] = i;
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double factor = computeFactor(completeEvidence);
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std::condition_variable cv;
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size_t activeThreads = 0;
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auto worker = [&](int i) {
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{
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std::unique_lock<std::mutex> lock(mtx);
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cv.wait(lock, [&] { return activeThreads < maxThreadsRunning; });
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++activeThreads;
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}
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auto completeEvidence = std::map<std::string, int>(evidence);
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completeEvidence[getClassName()] = i;
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double factor = computeFactor(completeEvidence);
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{
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std::lock_guard<std::mutex> lock(mtx);
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result[i] = factor;
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});
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--activeThreads;
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}
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cv.notify_one();
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};
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for (int i = 0; i < classNumStates; ++i) {
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threads.emplace_back(worker, i);
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}
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for (auto& thread : threads) {
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thread.join();
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}
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@ -56,7 +56,8 @@ namespace bayesnet {
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private:
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std::map<std::string, std::unique_ptr<Node>> nodes;
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bool fitted;
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float maxThreads = 0.95;
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float maxThreads = 0.95; // Coefficient to multiply by the number of threads available
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int maxThreadsRunning; // Effective max number of threads running
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int classNumStates;
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std::vector<std::string> features; // Including classname
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std::string className;
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