Initial commit
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50
main.cpp
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50
main.cpp
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#include <SFML/Audio.hpp>
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#include <SFML/Graphics.hpp>
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int main() {
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// Create the main window
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auto mode = sf::VideoMode({2048, 2048});
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auto window = sf::RenderWindow(mode, "SFML window");
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// Load a sprite to display
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sf::Texture texture;
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if (!texture.loadFromFile("cute_image.jpg")) {
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exit(1);
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}
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sf::Sprite sprite(texture);
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// Create a graphical text to display
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auto font = sf::Font();
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font.loadFromFile("arial.tff");
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sf::Text text("Hello SFML", font, 50); // ✅
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// Load a music to play
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sf::Music music;
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music.openFromFile("nice_music.ogg");
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// Play the music
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music.play();
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// Start the game loop
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while (window.isOpen()) {
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// Process events
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sf::Event event;
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while (window.pollEvent(event)) {
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if (event.type == sf::Event::Closed) {
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window.close();
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}
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// Clear screen
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window.clear();
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// Draw the sprite
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window.draw(sprite);
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// Draw the string
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window.draw(text);
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// Update the window
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window.display();
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}
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}
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}
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