Refactor library structure
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@@ -1,19 +1,14 @@
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if(ENABLE_TESTING)
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set(TEST_BAYESNET "unit_tests_bayesnet")
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include_directories(
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${BayesNet_SOURCE_DIR}/src
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${BayesNet_SOURCE_DIR}/src/feature_selection
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${BayesNet_SOURCE_DIR}/src/bayesian_network
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${BayesNet_SOURCE_DIR}/src/classifiers
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${BayesNet_SOURCE_DIR}/src/utils
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${BayesNet_SOURCE_DIR}/src/ensembles
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${BayesNet_SOURCE_DIR}/lib/Files
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${BayesNet_SOURCE_DIR}/lib/mdlp
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${BayesNet_SOURCE_DIR}/lib/folding
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${BayesNet_SOURCE_DIR}/lib/json/include
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${BayesNet_SOURCE_DIR}
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${CMAKE_BINARY_DIR}/configured_files/include
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)
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file(GLOB_RECURSE BayesNet_SOURCES "${BayesNet_SOURCE_DIR}/src/*.cc")
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file(GLOB_RECURSE BayesNet_SOURCES "${BayesNet_SOURCE_DIR}/bayesnet/*.cc")
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set(TEST_SOURCES_BAYESNET TestBayesModels.cc TestBayesNetwork.cc TestBayesMetrics.cc TestUtils.cc ${BayesNet_SOURCES})
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add_executable(${TEST_BAYESNET} ${TEST_SOURCES_BAYESNET})
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target_link_libraries(${TEST_BAYESNET} PUBLIC "${TORCH_LIBRARIES}" ArffFiles mdlp Catch2::Catch2WithMain )
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@@ -1,7 +1,7 @@
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#include <catch2/catch_test_macros.hpp>
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#include <catch2/catch_approx.hpp>
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#include <catch2/generators/catch_generators.hpp>
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#include "BayesMetrics.h"
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#include "bayesnet/utils/BayesMetrics.h"
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#include "TestUtils.h"
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@@ -2,15 +2,15 @@
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#include <catch2/catch_test_macros.hpp>
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#include <catch2/catch_approx.hpp>
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#include <catch2/generators/catch_generators.hpp>
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#include "KDB.h"
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#include "TAN.h"
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#include "SPODE.h"
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#include "AODE.h"
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#include "BoostAODE.h"
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#include "TANLd.h"
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#include "KDBLd.h"
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#include "SPODELd.h"
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#include "AODELd.h"
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#include "bayesnet/classifiers/KDB.h"
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#include "bayesnet/classifiers/TAN.h"
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#include "bayesnet/classifiers/SPODE.h"
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#include "bayesnet/classifiers/TANLd.h"
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#include "bayesnet/classifiers/KDBLd.h"
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#include "bayesnet/classifiers/SPODELd.h"
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#include "bayesnet/ensembles/AODE.h"
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#include "bayesnet/ensembles/AODELd.h"
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#include "bayesnet/ensembles/BoostAODE.h"
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#include "TestUtils.h"
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const std::string ACTUAL_VERSION = "1.0.4";
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@@ -3,7 +3,7 @@
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#include <catch2/generators/catch_generators.hpp>
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#include <string>
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#include "TestUtils.h"
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#include "Network.h"
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#include "bayesnet/network/Network.h"
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void buildModel(bayesnet::Network& net, const std::vector<std::string>& features, const std::string& className)
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{
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@@ -1,5 +1,5 @@
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#include "TestUtils.h"
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#include "config.h"
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#include "bayesnet/config.h"
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class Paths {
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public:
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