Refactor library structure
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16
bayesnet/ensembles/AODE.h
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16
bayesnet/ensembles/AODE.h
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#ifndef AODE_H
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#define AODE_H
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#include "bayesnet/classifiers/SPODE.h"
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#include "Ensemble.h"
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namespace bayesnet {
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class AODE : public Ensemble {
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public:
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AODE(bool predict_voting = true);
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virtual ~AODE() {};
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void setHyperparameters(const nlohmann::json& hyperparameters) override;
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std::vector<std::string> graph(const std::string& title = "AODE") const override;
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protected:
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void buildModel(const torch::Tensor& weights) override;
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};
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}
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#endif
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