Add Thread max spawning to Network
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@@ -56,7 +56,8 @@ namespace bayesnet {
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private:
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std::map<std::string, std::unique_ptr<Node>> nodes;
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bool fitted;
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float maxThreads = 0.95;
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float maxThreads = 0.95; // Coefficient to multiply by the number of threads available
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int maxThreadsRunning; // Effective max number of threads running
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int classNumStates;
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std::vector<std::string> features; // Including classname
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std::string className;
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