mirror of
https://github.com/Doctorado-ML/Stree_datasets.git
synced 2025-08-17 16:36:02 +00:00
184 lines
6.6 KiB
Plaintext
Executable File
184 lines
6.6 KiB
Plaintext
Executable File
1. Title:
|
|
Chess Endgame Database for White King and Rook against Black King (KRK) -
|
|
Black-to-move Positions Drawn or Lost in N Moves.
|
|
|
|
2. Source Information:
|
|
-- Creators: Database generated by Michael Bain and Arthur van Hoff
|
|
at the Turing Institute, Glasgow, UK.
|
|
-- Donor: Michael Bain (mike@cse.unsw.edu.au), AI Lab, Computer Science,
|
|
University of New South Wales, Sydney 2052, Australia.
|
|
(tel) +61 2 385 3939
|
|
(fax) +61 2 663 4576
|
|
-- Date: June, 1994.
|
|
|
|
3. Past Usage:
|
|
|
|
Chess endgames are complex domains which are enumerable. Endgame
|
|
databases are tables of stored game-theoretic values for the enumerated
|
|
elements (legal positions) of the domain. The game-theoretic values stored
|
|
denote whether or not positions are won for either side, or include also
|
|
the depth of win (number of moves) assuming minimax-optimal play. From the
|
|
point of view of experiments on computer induction such databases provide
|
|
not only a source of examples but also an oracle (Roycroft, 1986) for
|
|
testing induced rules. However a chess endgame database differs from, say,
|
|
a relational database containing details of parts and suppliers in the
|
|
following important respect. The combinatorics of computing the required
|
|
game-theoretic values for individual position entries independently would
|
|
be prohibitive. Therefore all the database entries are generated in a single
|
|
iterative process using the ``standard backup'' algorithm (Thompson, 1986).
|
|
|
|
A KRK database was described by Clarke (1977). The current database was
|
|
described and used for machine learning experiments in Bain (1992; 1994). It
|
|
should be noted that our database is not guaranteed correct, but the class
|
|
distribution is the same as Clarke's database. In (Bain 1992; 1994) the
|
|
task was classification of positions in the database as won for white in a
|
|
fixed number of moves, assuming optimal play by both sides. The problem was
|
|
structured into separate sub-problems by depth-of-win ordered draw, zero,
|
|
one, ..., sixteen. When learning depth d all examples at depths > d are
|
|
used as negatives. Quinlan (1994) applied Foil to learn a complete and
|
|
correct solution for this task.
|
|
|
|
The typical complexity of induced classifiers in this domain suggest
|
|
that the task is demanding when background knowledge is restricted.
|
|
|
|
|
|
4. Relevant Information:
|
|
An Inductive Logic Programming (ILP) or relational learning framework is
|
|
assumed (Muggleton, 1992). The learning system is provided with examples
|
|
of chess positions described only by the coordinates of the pieces on the
|
|
board. Background knowledge in the form of row and column differences is
|
|
also supplied. The relations necessary to form a correct and concise
|
|
classifier for the target concept must be discovered by the learning system
|
|
(the examples already provide a complete extensional definition).
|
|
The task is closely related to Quinlan's (1983) application of ID3 to
|
|
classify White King and Rook against Black King and Knight (KRKN) positions
|
|
as lost 2-ply or lost 3-ply. The framework is similar in that the example
|
|
positions supply only low-grade data. An important difference is that
|
|
additional background predicates of the kind supplied in the KRKN study via
|
|
hand-crafted attributes are not provided for this KRK domain.
|
|
|
|
5. Number of Instances: 28056
|
|
|
|
6. Number of Attributes:
|
|
There are six attribute variables and one class variable.
|
|
|
|
7. Attribute Information:
|
|
1. White King file (column)
|
|
2. White King rank (row)
|
|
3. White Rook file
|
|
4. White Rook rank
|
|
5. Black King file
|
|
6. Black King rank
|
|
7. optimal depth-of-win for White in 0 to 16 moves, otherwise drawn
|
|
{draw, zero, one, two, ..., sixteen}.
|
|
|
|
|
|
8. Missing Attribute Values: None
|
|
|
|
9. Class Distribution:
|
|
|
|
draw 2796
|
|
zero 27
|
|
one 78
|
|
two 246
|
|
three 81
|
|
four 198
|
|
five 471
|
|
six 592
|
|
seven 683
|
|
eight 1433
|
|
nine 1712
|
|
ten 1985
|
|
eleven 2854
|
|
twelve 3597
|
|
thirteen 4194
|
|
fourteen 4553
|
|
fifteen 2166
|
|
sixteen 390
|
|
|
|
Total 28056
|
|
|
|
|
|
10. Note: Foil is available by anonymous ftp from ftp.cs.su.oz.au, file
|
|
pub/foil6.sh.
|
|
|
|
|
|
References: (BibTeX format)
|
|
|
|
@incollection{bain_1992,
|
|
AUTHOR = "M. Bain",
|
|
TITLE = "Learning optimal chess strategies",
|
|
BOOKTITLE = "{ILP 92}: {P}roc. {I}ntl. {W}orkshop on
|
|
{I}nductive {L}ogic {P}rogramming",
|
|
YEAR = 1992,
|
|
VOLUME = "ICOT TM-1182",
|
|
EDITOR = "S. Muggleton",
|
|
PUBLISHER = "Institute for New Generation Computer Technology",
|
|
ADDRESS = "Tokyo, Japan"}
|
|
|
|
@phdthesis{bain_1994,
|
|
TITLE = "Learning {L}ogical {E}xceptions in {C}hess",
|
|
AUTHOR = "M. Bain",
|
|
SCHOOL = "University of Strathclyde",
|
|
YEAR = "1994"}
|
|
|
|
@incollection{clarke_1977,
|
|
AUTHOR = "M. R. B. Clarke",
|
|
TITLE = "A {Q}uantitative {S}tudy of {K}ing and {P}awn
|
|
{A}gainst {K}ing",
|
|
BOOKTITLE = "Advances in Computer Chess",
|
|
VOLUME = 1,
|
|
PAGES = "108--118",
|
|
EDITOR = "M. R. B. Clarke",
|
|
PUBLISHER = "Edinburgh University Press",
|
|
ADDRESS = "Edinburgh",
|
|
YEAR = "1977"}
|
|
|
|
@incollection{muggleton_1992,
|
|
AUTHOR = "S. Muggleton",
|
|
TITLE = "Inductive {L}ogic {P}rogramming",
|
|
BOOKTITLE = "Inductive {L}ogic {P}rogramming",
|
|
PAGES = "3--27",
|
|
EDITOR = "S. Muggleton",
|
|
PUBLISHER = "Academic Press",
|
|
ADDRESS = "London",
|
|
YEAR = "1992"}
|
|
|
|
@incollection{quinlan_1983,
|
|
AUTHOR = "J. R. Quinlan",
|
|
TITLE = "Learning {E}fficient {C}lassification {P}rocedures and their
|
|
{A}pplication to {C}hess {E}nd {G}ames",
|
|
YEAR = 1983,
|
|
PAGES = "464--482",
|
|
BOOKTITLE = "Machine Learning: An Artificial Intelligence
|
|
Approach",
|
|
EDITOR = "R. Michalski and J. Carbonnel and T. Mitchell",
|
|
PUBLISHER = "Tioga",
|
|
ADDRESS = "Palo Alto, CA"}
|
|
|
|
@misc{quinlan_1994,
|
|
AUTHOR = "J. R. Quinlan",
|
|
YEAR = 1994,
|
|
NOTE = "Personal Communication"}
|
|
|
|
@article{roycroft_1986,
|
|
AUTHOR = "A. J. Roycroft",
|
|
TITLE = "Database ``{O}racles'': {N}ecessary and desirable features",
|
|
JOURNAL = "International Computer Chess Association Journal",
|
|
YEAR = "1986",
|
|
VOLUME = 8,
|
|
NUMBER = 2,
|
|
PAGES = "100--104"}
|
|
|
|
@article{thompson_1986,
|
|
AUTHOR = "K. Thompson",
|
|
TITLE = "Retrograde {A}nalysis of {C}ertain {E}ndgames",
|
|
JOURNAL = "International Computer Chess Association Journal",
|
|
YEAR = "1986",
|
|
VOLUME = "8",
|
|
NUMBER = "3",
|
|
PAGES = "131--139"}
|
|
|
|
|
|
|